Help:Xfire videos technical information

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This help page belongs to Help category Video

Contents

Technical information on Xfire videos

Xfire captures video directly from the video buffer, the same way it takes screenshots and allows drawing of Xfire's in-game windows on top of the game graphics. For this reason video capture can only work on games where Xfire In-Game works otherwise.

Also, this restricts Xfire to only be able to record video from games. The normal Windows desktop is not drawn using the video card buffers directly, so Xfire's method cannot capture the normal screen space.

The video capture system is also used for video broadcasting. To read more about technical details of the broadcasting function, see Help:Broadcasting technical information. The rest of this article is mainly for the video capture feature that stores the captured video on the user's hard disk for further editing and/or uploading to Xfire's website.

To customize Xfire's video recording, see Help:Video capture options.

File formats

Recorded video

These are the videos that are created by the video capture feature.

File format
AVI file with one video and zero to one audio tracks.
Video codec
The video codec used has fourcc of XFR1. See Xfire codec for more information.
Audio codec
Xfire uses uncompressed PCM audio. Details: 16-bit, Stereo, 44,100 Hz.
Video resolution
The video is recorded on the resolution the game was running or in quarter of it if "Half-size" was chosen from options.
Video frame rate
The frame rate is the same that was chosen from Xfire's options.

Encoded video

These are the videos xfencoder.exe produces for uploading to Xfire's website.

File format
MOV file with one video and zero to one audio tracks.
Video codec
The video codec is x264 based, fourcc avc1.
Audio codec
The audio codec is MPEG4 Advanced Audio Coding, AAC. Details: 16-bit, Stereo, 44,100 Hz.
Video resolution
The resolution is the same as in the source video.
Video frame rate
The frame rate is the same as in the source video.
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